Tristan Goodes H: 778 355 1334
15 Darney Bay, Port Moody, V3H 3T9 C: 778 233 1334
tgoodes@shaw.ca
Objective:
To obtain a production level Modeling or Compositing job in Film or Games.
Qualifications:
Certified XSI Instructor
Knowledge of XSI, Maya, and 3D Studio Max
Rigging using XSI and Maya and 3D Studio Max
Excellent understanding of modeling and texturing techniques
Excellent eye for texturing
Ability to model High and Low Res models
Character and hard body modeling
Realistic and stylized modeling
Experience:
Full Time
Hellbent Games
January 2009 - Current
Artist - Unannounced
Generalist
artist
Low poly and cinematic level models and textures
Created in-house reusable rig for multi platform use
Quality Control
Artist / QA - Lego Battles
Render wrangling
UI art
Testing / Quality Control
Nerdcorps Entertainment
August 2008 - January 2009
Modeler - Hot Wheels : Battle Force 5
Modeling
Texturing
Rigging
Quality Control
Compositor - League of Super Evil
Quality Control
Final presentation of the plates
Create Comp Effects for use in show
Create Gels for Episodes
Work directly with FX Supervisor and Director
Vancouver Film School, Vancouver, BC.
August 2007 - August 2008 Teaching Assistant
Help train
students in correct use and understanding of 3D modeling tools
Assist students with technical issues
Critique and supervise student assignments
Assist with animation, texturing and lighting
General office work
Ironclad Games, Burnaby, BC.
May 2006 - August 2007 Lead Modeler, Texture Artist, Concept Artist,
Technical Artist - Sins of a Solar Empire
Prepare models
from concept to completion
Work directly with Art Director and Programmers
Troubleshoot technical issues as they arose
Optimize models to work within game engine constraints
Contribute to editing and directing the Sins of a Solar Empire trailer.
Created content for UI elements
Trained new employees on use of in-house software
Sprott~Shaw Community College, Port
Coquitlam, BC.
1999, 2002 Web Design / Office Work
Design and
created company website for that year (1999)
Create graphics for marketing purposes
Database entry
Freelance
Ironclad Games
November 2008 Modeler/Texture Artist, Sins of a Solar Empire :
Entrenchment
Created 3 textured models for upcoming expansion pack to the award winning Sins of a Solar Empire
Rival Schools http://www.rivalschools.tv/portfolio/rock-your-pc/
July 2008 Modeler, Kellogg’s "Rock your PC" game
Created 3 stylized
character models off concept art
Rigged 4 models for use in game.
Lifeblood Games
April 2008 – Current Art Consultant, Artist
Critique for
artists, keeping them on track
Quick composition mockups for artists
Production of textures
JW Farkas Concrete Restorations
November 2007 – Current Website and Web Maintenance
Created layout
for website
Maintain site
Volunteer:
2005 - Current (couple times a year)
Vancouver Art Gallery, Vancouver, BC.
General Cleanup
of storage areas
Painting
Help set up exhibits
Education:
2005-2006
Vancouver Film School, Vancouver, BC.
3D Animation and Visual Effects
1998-2002
Riverside Secondary School, Port Coquitlam, BC.
High School Graduate
Software Knowledge:
Softimage XSI Maya 3D Studio
Max
Zbrush Mudbox Photoshop
Deep Paint 3D After Effects Premier
Awards and Achievements:
XSI 6.5
Certified Instructor
3D Total Excellence Award
Skills Canada Regional Competition 2002, Third Place 3D Animation.
Interests
Learning about my profession Technology Music
Animation (the classics) Rugby Film